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Displaying items by tag: Oculus

After the first personal computers were built in the last quarter of the last century, it was the commoditisation of the industry that enabled Bill Gates and his Microsoft Windows operating system — terrible as it was — to get ahead. PCs built by the bigger American companies were just too expensive for the rest of the world, but the fact that one could put together a box by buying grey-market parts led to the spread of Windows.

Published in Hardware

Facebook owner Meta has caved to demands by the German national competition regulator the Bundeskartellamt, which insisted that its VR headset products conform to open platform requirements in Germany.

Published in Entertainment

GUEST OPINION: When the COVID-19 pandemic forced businesses to allow staff to work from home, the biggest initial challenge to overcome was organising ways to effectively communicate. Many turned to services such as Zoom and Teams to allow group conversations while mobiles became the favoured one-on-one channel. Over a period of a few months, most staff became comfortable with these ways of staying in touch while working remotely. However now, with hybrid work practices likely to be a feature of business life for some time to come, many organisations are realising there is another challenge that needs to be solved. As well as enabling hybrid communication, there is also a need for hybrid collaboration capabilities.

Published in Remote Working

GUEST INTERVIEW: With virtual reality's future successfully rebooted due in part to the efforts of Palmer Luckey, who founded Oculus VR in 2012, designed the headset, led VR input and sold the company to Facebook in 2014 for US $2 billion, Luckey set his sights in 2017 to a much more pressing reality - delivering next-generation, cutting edge hardware, software, AI, VR, AR and more to turn US and allied warfighters into superheroes with next-level defence tech, and now in Australia, too.

Published in Guest Interviews

GUEST INTERVIEW: With virtual reality's future successfully rebooted due in part to the efforts of Palmer Luckey, who founded Oculus VR in 2012, designed the headset, led VR input and sold the company to Facebook in 2014 for US $2 billion, Luckey set his sights in 2017 to a much more pressing reality - delivering next-generation, cutting edge hardware, software, AI, VR, AR and more to turn US and allied warfighters into superheroes with next-level defence tech, and now in Australia, too.

Published in Business IT

GUEST OPINION: When the COVID-19 pandemic forced businesses to allow staff to work from home, the biggest initial challenge to overcome was organising ways to effectively communicate. Many turned to services such as Zoom and Teams to allow group conversations while mobiles became the favoured one-on-one channel. Over a period of a few months, most staff became comfortable with these ways of staying in touch while working remotely. However now, with hybrid work practices likely to be a feature of business life for some time to come, many organisations are realising there is another challenge that needs to be solved. As well as enabling hybrid communication, there is also a need for hybrid collaboration capabilities.

Published in Guest Opinion

Facebook's parent company is now Meta, a Greek word for "after" or "beyond", and it is Facebook's way of redefining its future, embracing AR and VR, distancing itself from past Facebook scandals, staking a claim to be revolutionarily forward thinking, and more.

Published in Business IT
Wednesday, 12 December 2018 10:55

Facebook’s Scheeler new man at the top of CeBIT

Former Facebook Australia and New Zealand chief executive Stephen Scheeler has been appointed chairman of CeBIT Australia.

Published in People Moves
Tuesday, 16 May 2017 12:02

ZeniMax sues Samsung over Gear VR headset

Winning a lawsuit against Facebook-owned Oculus appears to have emboldened game maker ZeniMax to take on another big company. It filed a suit over Samsung's Gear VR headset, claiming that the latter has profited from Oculus technology developed at ZeniMax and used without permission by Oculus executive John Carmack, in the US District Court for the Northern District of Texas last Friday.

Published in Strategy
Tuesday, 21 February 2017 22:37

Virtual reality takes hold in Aussie market

Virtual Reality penetration will reach 25.5% of Australian households by 2021 based on attachment rates of headsets to VR capable smartphones, games consoles and higher end gaming PCs, according to a new research study.

Published in Market
Thursday, 02 February 2017 12:03

ZeniMax awarded US$500m in Oculus VR lawsuit

A US jury has found the original Oculus founders, Palmer Luckey and Brendan Iribe, used code and IP from ID Software (parent company ZeniMax), makers of Doom and Quake, to build the Rift VR headset and awarded damages of US$500 million.

Published in Entertainment
Tuesday, 13 December 2016 09:37

VR or virtual shambles

ANALYSIS Virtual Reality (VR) needs standards, and fast. If there is one thing I have learned, each manufacturer has a different take on what constitutes VR and interoperability is suffering.

Published in Entertainment
Friday, 08 April 2016 01:28

Hands-on VR sampler

The VR Village - a central feature of the exhibition hall at the GPU Technology Conference in San Jose - gave delegates an opportunity to experience a selection of VR games and experiences using Oculus Rift and HTC Vive HMDs driven by Nvidia Quadro graphics cards.

Published in Entertainment
Wednesday, 24 February 2016 12:20

360° photography goes mainstream

Go-Pro, LG, Samsung, Ricoh, Nikon, Canon, and many more companies all have devices to support the latest craze – 360° photography - and it is all about images in the round, up, down, left, right, and behind.

Published in Entertainment
Thursday, 18 September 2014 14:47

New Airbus patent helps you forget you're in a plane

Airbus' team of aircraft designers aren't leaving all the Virtual Reality fun to Google and Oculus, designing a headrest for aircrafts that doubles as a virtual reality-type helmet to provide distraction-free all-encompassing music, movies and even smells to help flyers relax.

Published in Development
Thursday, 20 March 2014 14:19

Oculus readies second Rift developers' kit

The Oculus team is answering its rivals with the second Rift developers' kit available to the public from today.

Published in Entertainment
Wednesday, 08 January 2014 14:50

Oculus Rift receives big new updates

The Oculus Rift, a virtual reality headset currently in development by Oculus VR, has received a number of hardware updates for its latest showing at this year’s CES conference.

Published in Entertainment

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